One Piece: World Seeker in review – Lifeless and hollow as a straw hat

Special analysis, reports, and background for role-playing characters, hobby generals, and single-player enthusiasts expert opinion from those who know the games being played. Your benefits: What’s the attraction of this series? One thing is the …

Special analysis, reports, and background for role-playing characters, hobby generals, and single-player enthusiasts expert opinion from those who know the games being played. Your benefits:

What’s the attraction of this series? One thing is the thrill of adventure. While searching for a mythical treasure, Ruffy and his crew explore exciting islands with the title One Piece.

For instance, in Dress Rosa, where there’s a toy factory hidden beneath the ground. For instance, Rajin Island, where a continuous storm triggers lightning every second. There’s even an enormous floating restaurant named Baratie.

Oda is constantly inventing fresh ideas, and each island has its working world. Then, of course, there’s the idea of friendship. Straw Hat Gang Straw Hat Gang is full of adorable individuals with strong personalities, yet they have weaknesses as human beings. However, the adventure brings them together so they begin to trust each other more than their family members. Japanese refer to this as “Nakama.”

Minimal resemblance to the original

Doesn’t that sound good, does it not? However, there’s not much of this winning recipe to be found within One Piece: World Seeker. The open-world game transports the straw-hat pirates to an island, but you need to find the qualities of the original game using a magnifying glass.

Prison Island is the name of the location which the navy of evil has captured due to its high-value jewel deposits. The inhabitants are under attack; however, the resistance fighter Jeanne is determined to fight back. She and criminal prison guard Isaac are a character designed by the series’ maker Oda, especially for this particular game.

It’s not surprising that they are the few bright spots in the otherwise dull story. The new additions bring an interesting drama and pure emotion, particularly in the second part.

However, the story about a revolution isn’t very creative, even in this crazy universe. Particularly when characters and antagonists from other stories show up in unexpected ways and look strange. Most often, they are used as boss fights , which at the very least, give viewers some recognition.

The game’s world does not look precisely like One Piece at all. The game has prisons as well as a sky fortress which is accessible via cannons, and some ships that have a resemblance to manga; however texture of the little village, a town, the noble district, the prison tower, and even the nature contrast with the anime-style that the character’s appearance. They look similar to characters something from different games, and both don’t fit together.

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Keep straw hats for the straws.

There isn’t much to see of the strong bond between Ruffy and his co-stars. Characters such as Nami, Sanji, or Lysop are given only brief cutscenes. In other cases, they sit rigidly and exchange raw materials for other things and (purely aesthetic) costumes that are part of an unintentional crafting system. Beyond that, they’re just quest-givers.

Ruffy remains the only character that can be controlled in the game. This is also the place where One Piece: World Seeker scores points. Through eating devil fruits, The kind pirate can stretch his limbs as if they were rubber. This way, it can grab distant edges or tops of trees to travel through the landscape like vines. The feet can be turned as a propeller and hang above the earth for a brief duration. Also, a bit of sailing might be feasible.

The movement isn’t as fluid as that of Marvel’s Spider-Man; however, it is entertaining after a few tricks that experience points in the skills tree can’t unlock. Ruffy can quickly get to even the most hard-to-reach places, where precious materials or treasures are usually discovered. These are often frequently requested as side quests from the inhabitants of Prison Island. Collect three flowers. Collect three wood pieces, and collect three stones. Very boring.

Since these objects can be identified on the mini-map before and it’s also like making lists. Very annoying: If Ruffy is looking at a crate or operating the switch, you need to press the open button for about 8 seconds before filling the indicator on the circle. Eight. Damn. Seconds. One crate. Why?

Insane sneaking mechanics

Are you snooping with Ruffy? The pirate isn’t known for his tactful method. But in World Seeker, you can hide in a barrel and seek away your adversaries stealthily. If you’re caught, an alarm sounds, but it doesn’t impact you. When enemies can observe you, it’s random. Sometimes you can strike them, and they’ll be able to ignore it.

In other situations, they might detect Ruffy at a distance. Range. As Arnold Schwarzenegger was able to accomplish his in “Phantom Command.” The treasure hunter, at the very least, is no less than.

Two attack options are available: speedy (observer who is haki) or strong (tank haki). In both variants, Ruffy stretches and stretches in delightful-to-look-at animations to knock enemies out of the picture in a high arc.

It’s fun and effective during the initial few hours until you’re bored of the same battles. There is no combination or other options for depth. In reality, it doesn’t matter what punch, unique ability, or battle mode you pick: Apart from some fat pirates and robots, enemies do not last long enough. They usually just run straight towards Ruffy. Tactics? Better not.

Insane and soulless

Fast travel and lengthy loading times of nearly 2 minutes will drive you insane. Are you still able to call that rapid travel? However, Prison Island can be explored in a single trip with no loading times. Most of it is accessible from the beginning, and the view is stunning. However, exploring the island isn’t very enjoyable because the island appears to be empty.

Not only Ruffy’s pals, well as the rest of the residents are stifled in one spot. In the distance, there aren’t any animals or insects. Now and then, an unassuming butterfly glides by. And balconies, roads, or front yards of apartments or harbors aren’t very populated. The decor has also been left unfinished. A box or a park bench is almost a major draw.

There are rooms that seem so empty, you’re grateful for the X-rays of Ruffy, even if you think it’s odd: In this image, elements that are interactive are highlighted, including contacts. A few of them seem so important that they appear on the menu in an overview of the social scene.

Completing the main and other tasks improves the trust of the residents of Ruffy and his group. Yes, the straw-hatted pirates have worked for their money numerous times.

However, this view of karma doesn’t cover what it is: an over-the-top indication of progress in the collection-based tasks that aren’t very interesting. And, oh, what a pity is it for you to return after a lengthy break from playing. The journey logs are written so sloppily written that it doesn’t give you any indication of the point at which you ended up.

It’s not like you have the desire to play. The story isn’t in an official Canon; fans aren’t required to begin.

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