Mario Kart 8 Track Pass DLC in test: Even more of the best

Special analysis, reports, and background for gamers, role-playing generals, and single-player enthusiasts Experts who understand the games being played. Your benefits: Even though Mario Kart 8 Deluxe was released in 2017, the game remains among …

Special analysis, reports, and background for gamers, role-playing generals, and single-player enthusiasts Experts who understand the games being played. Your benefits:

Even though Mario Kart 8 Deluxe was released in 2017, the game remains among the top loved and well-loved games for Nintendo Switch. Nintendo Switch ever. Unsurprisingly, Nintendo is bringing back new content to the fun racer.

They’re doing it right with the pay Booster Track Pass subscription; an astounding 48 courses will extend the racing experience by 2023’s end. In this article, we take a closer review of each release wave and let you know which courses they’re going to.

Why is there no rating?

The booster track can still not be definitively evaluated as only one piece of the track is accessible. Therefore, we focus this test on looking for playful and technical glitches. By the end of 2023 – after the final set of tracks is released – we’ll add an overall rating for the entire DLC.

Mario Kart 8 DLC: The first wave will start on March 18, 2022

The track pack’s first edition from mid-March 2022 features the following two cups comprising eight overall tracks. In parentheses, you’ll discover that in each case, the game that the course originated was relaunched in Mario Kart 8 Deluxe. By the way, it is also in the coming wave; there is no inclusion. Therefore it’s purely revamped courses based on older series components.


Golden Turbo Cup


Lucky Cat Cup

The entire collection of DLC courses is accessible in all modes, including off and online races. In certain circumstances, it is possible to buy this DLC for the courses that are being added. To access these courses, click “L” or “R” in the Cup overview.

Here, you can view the tracks from the first DLC waves. The trailer shows the first DLC wave:

What is the way the new tracks play?

We’ve raced on all of the tracks in different cups and timed races and believe the new tracks perfectly fit into Mario Kart 8 Deluxe’s current courses. Regarding gameplay, there’s nothing different from the original game, which means there’s no need to make any adjustments.

However, it’s satisfying that the updated Mario Kart Tour courses specifically provide a unique twist to the game, something that the tracks in the main game did not have in this manner. If you didn’t already know about the game’s mobile offshoot, you may be pleasantly surprised.

A clever method: Because in Tokyo and Paris the course is different during the course. The course in Paris, for instance, is a left-hand turn from the start of the race and then runs directly underneath the Eiffel Tower. On the third lap, it shifts to the right and more extensively between residential and residential structures. This may cause you will meet others who are also drivers (! ) if one has a particular head-start.

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It’s a fun way to play. Mushroom Pass can also be a minor aspect of the initial series of DLC as you need to stay on top between cars moving and pick up the item boxes that are also moving. But, again, it’s a game that’s fun to play. It is a bit like The Toad Highway, but the road has been laid out in a way that offers more variety and, consequently, more engaging.

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Coconut-Promenade-as-absolute-highlight

The best impression of gameplay is created through The Coconut Promenade, which was among the most popular tracks of Mario Kart Wii. In this track, many aspects could lead to thrilling races. The rolling belts, which change directions, different levels, branches, and numerous options for jumping, make the coconut promenade available in Mario Kart 8 Deluxe a true track-to-track hit.

Which tracks aren’t as stimulating:Toad’s track from Mario Kart 7, however, does not quite meet our opinion, as the track is rather small and boring, in addition to the fact that there aren’t many visually appealing features or noteworthy obstacles. With its high-altitude chicanes, the cloud track appears nice, but with the same-sounding cloud road, there’s an appealing alternative, with the same location for the primary game.

The reason for this is:Gameplay-wise, these are, in fact, pure ports, which means the tracks have been visually modified. The antigravity sections you have seen in the earlier tracks have no luck finding in the DLC. This is disappointing; however, it’s also bearable since you don’t observe these sections during the heat of racing in any case.

It could be deceiving. However, it was apparent to us that those DLC tracks activated more powerful items on our practice laps. For example, as a leader, we ate three Stachi tanks during one race. We also witnessed chain dogs in red and tanks more often than in The main game. We have said this could be a ruse, but we think it is interesting to mention.

Here’s where you can buy Mario Kart fun

Are there any visual distinctions?

In the lead-up to the launch, there was a discussion about an eventual downgrade in graphics to those DLC courses. The courses would not be at an artistic level with the slopes of the primary game and will be inexplicably portable.

After carefully examining the eight courses, we can’t verify the lovelessness and only a noticeable difference in some areas. Some courses appear to be a bit behind the primary game. For instance, the textures on the Toad’s track appear more undetailed and look less plastic. This can be seen in grassy areas, for instance. This provides the game with a more comic book-like look.

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Other courses, like the Paris course, or the Ninja Dojo, could have been like this in the main game, too, and the design of these courses doesn’t differ much from previous ones. However, it’s regret that certain aspects were not scrutinized. For instance, while driving through the swamp of chocolate, the tires of motorcycles and karts don’t get dirty, unlike N64. N64 original.

The differences can be seen in driving through the levels in a normal manner, but there’s no way to compare tracks with each other in this game directly, and because you are focused on drifting, items, or other drivers in the race in general, this aspect is not significant in our view. Overall it is clear that the DLC tracks give an an acceptable visual impression however they don’t stand out in particular.

There are more details about this DLC for Mario Kart 8 Deluxe in our overview: Mario Kart 8 Deluxe DLC in our summary:

Is there anything else that is not included?

The DLC is referred to as a “booster track pass” It’s true, and it was evident what we received. We would, however, like to have seen a few new coasters or even brand driver changes*. Since it is possible to play with shortcuts and items on the courses, however, the addition of new characters would have boosted the “great and fresh” factor significantly and would have added the cherry to the cake of DLC.

Who is the person who makes that booster-route pass worth the effort to date?

In fact, for anyone who regularly is a regular player of Mario Kart 8 Deluxe. Since the track pass enhances the already vast choice of tracks, the quality from the eight tracks offered thus far has been consistently excellent to extremely good.

In exchange for the 25 euros that you pay (for the one download for the track pass), You can be sure of the assurance that in the near future, there will be another 40 tracks that are likely to will be of similar quality. If you’re in the market for more content from one of the most enjoyable racing tracks ever, you could and should make a move here at any time.

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